21:4701:12:33
OUT
WARDEN AUDIODeck plan · ship sound systems
NOW PLAYING Static Motion Survey · II Anomaly 1:42 / 4:10 MUSIC MUFFLED❚❚ PAUSED
L
R
WARNINGDecompression · music muffled 5.8 sSTINGER D
PLAN · MAIN DECKScenes 1–5 · tap a room to go liveScale 1:250Bow →

SYSTEMS LEVEL 1 / 9 ON

LOOPS40%

ALL SYSTEMS QUIET

Everything is silent. Tap a room (keys 1–5) or drag its depth gauge to resume. Each room keeps the depth you left it at.

Cut at 21:52 · music, loops, stingers, comms
SECTION A–A · SURVEYLift 1 · drag to change deckMusic muffled · 5.8 sCUEING
Static Motion1:42 / 4:10
DECK INominal
DECK IIAnomaly
DECK IIIDread
DECK IVBreach
ONE-
SHOT
CUES

STINGERSFire once over everything

COMMSHold Transmit to talk through the suit radio

SYSTEMSShip loops, stackable

LEVELSLinked: depth also sets loudness

Loops40%
Master80%
Music70%

CUESOne-shots on the action channel

ROOM DEPTHSSet a room before you go there

DWG WA-14SHEET 1/5
Local21:47:03
Session01:12:33
DeckII · Anomaly
VolumeLinked
Master80%
Music70%
Linked
to depth
LOGSurvey · Deck II Anomaly